Real Programmers Don't Use Pascal
Ed Post
Back in the good old days-- the "Golden Era" of computers-- it was
easy to separate the men from the boys (sometimes called "Real Men" and
"Quiche Eaters" in the literature). During this period, the Real Men were
the ones who understood computer pro- gramming, and the Quiche Eaters were
the ones who didn't. A real computer programmer said things like "DO 10
I=1,10" and "ABEND" (they actually talked in capital letters, you
understand), and the rest of the world said things like "computers are too
complicated for me" and "I can't relate to computers-- they're so
impersonal". (A previous work [1] points out that Real Men don't "relate" to
anything, and aren't afraid of being impersonal.)
But, as usual, times change. We are faced today with a world in which
little old ladies can get computers in their microwave ovens, 12 year old
kids can blow Real Men out of the water playing Asteroids and Pac-Man, and
anyone can buy and even understand their very own personal Computer. The
Real Programmer is in danger of becoming extinct, of being replaced by high
school students with TRASH-80s.
There is a clear need to point out the differences between the typical
high school junior Pac-Man player and a Real Programmer. If this
difference is made clear, it will give these kids something to aspire to--
a role model, a Father Figure. It will also help explain to the employers
of Real Programmers why it would be a mistake to replace the Real
Programmers on their staff with 12 year old Pac-Man players (at a
considerable salary savings).
The easiest way to tell a Real Programmer from the crowd is
by the programming language he (or she) uses. Real Programmers
use Fortran. Quiche Eaters use Pascal. Nicklaus Wirth, the
designer of Pascal, gave a talk once at which he was asked, "How
do you pronounce your name?". He replied, "You can either call
me by name, pronouncing it 'Veert', or call me by value,
'Worth'." One can tell immediately by this comment that Nicklaus
Wirth is a Quiche Eater. The only parameter passing mechanism
endorsed by Real Programmers is call-by-value-return, as implemented in the
IBM/370 Fortran G and H compilers. Real Programmers don't need all these
abstract concepts to get their jobs
done-- they are perfectly happy with a keypunch, a Fortran IV
compiler, and a beer.
- Real Programmers do List Processing in Fortran.
- Real Programmers do String Manipulation in Fortran.
- Real Programmers do Accounting (if they do it at all) in
Fortran.
- Real Programmers do Artificial Intelligence programs in
Fortran.
If you can't do it in Fortran, do it in assembly language. If
you can't do it in assembly language, it isn't worth doing.
The academics in computer science have gotten into the "structured
programming" rut over the past several years. They claim that programs are
more easily understood if the programmer uses some special language
constructs and techniques. They don't all agree on exactly which
constructs, of course, and the example they use to show their particular
point of view invariably fit on a single page of some obscure journal or
another-- clearly not enough of an example to convince anyone. When I got
out of school, I thought I was the best programmer in the world. I could
write an unbeatable tic-tac-toe program, use five different computer
languages, and create 1000 line programs that WORKED (Really!). Then I got
out into the Real World. My first task in the Real World was to read and
understand a 200,000 line Fortran program, then speed it up by a factor of
two. Any Real Programmer will tell you that all the Structured Coding in
the world won't help you solve a problem like that-- it takes actual
talent. Some quick observations on Real Programmers and Structured
Programming:
- Real Programmers aren't afraid to use GOTOs.
- Real Programmers can write five page long DO loops without
getting confused.
- Real Programmers like Arithmetic IF statements-- they make
the code more interesting.
- Real Programmers write self-modifying code, especially if
they can save 20 nanoseconds in the middle of a tight loop.
- Real Programmers don't need comments-- the code is
obvious.
- Since Fortran doesn't have a structured IF, REPEAT ...
UNTIL, or CASE statement, Real Programmers don't have to
worry about not using them. Besides, they can be simulated
when necessary using assigned GOTOs.
Data structures have also gotten a lot of press lately. Abstract Data
Types, Structures, Pointers, Lists, and Strings have become popular in
certain circles. Wirth (the above mentioned Quiche Eater) actually wrote
an entire book [2] contending that you could write a program based on data
structures, instead of the other way around. As all Real Programmers know,
the only useful data structure is the Array. Strings, Lists, Structures,
Sets-- these are all special cases of arrays and can be treated that way
just as easily without messing up your programming language with all sorts
of complications. The worst thing about fancy data types is that you have
to declare them, and Real Programming Languages, as we all know, have
implicit typing based on the first letter of the (six character) variable
name.
What kind of operating system is used by a Real Programmer? CP/M?
God forbid-- CP/M, after all, is basically a toy operating system. Even
little old ladies and grade school students can understand and use CP/M.
Unix is a lot more complicated of course-- the typical Unix hacker
never can remember what the PRINT command is called this week-- but when it
gets right down to it, Unix is a glorified video game. People don't do
Serious Work on Unix systems: they send jokes around the world on UUCP-net
and write Adventure games and research papers.
No, your Real Programmer uses OS/370. A good programmer can find and
understand the description of the IJK305I error he just got in his JCL
manual. A great programmer can write JCL without referring to the manual
at all. A truly outstanding programmer can find bugs buried in a 6
megabyte core dump without using a hex calculator. (I have actually seen
this done.)
OS is a truly remarkable operating system. It's possible to destroy
days of work with a single misplaced space, so alertness in the programming
staff is encouraged. The best way to approach the system is through a
keypunch. Some people claim there is a Time Sharing system that runs on
OS/370, but after careful study I have come to the conclusion that they
were mistaken.
What kind of tools does a Real Programmer use? In theory, a Real
Programmer could run his programs by keying them into the front panel of
the computer. Back in the days when computers had front panels, this was
actually done occasionally. Your typical Real Programmer knew the entire
bootstrap loader by memory in hex, and toggled it in whenever it got
destroyed by his program. (Back then, memory was memory-- it didn't go
away when the power went off. Today, memory either forgets things when you
don't want it to, or remembers things long after they're better forgotten.)
Legend has it that Seymore Cray, inventor of the Cray I supercomputer and
most of Control Data's computers, actually toggled the first operating
system for the CDC7600 in on the front panel from memory when it was first
powered on. Seymore, needless to say, is a Real Programmer.
One of my favorite Real Programmers was a systems programmer for Texas
Instruments. One day, he got a long distance call from a user whose system
had crashed in the middle of saving some important work. Jim was able to
repair the damage over the phone, getting the user to toggle in disk I/O
instructions at the front panel, repairing system tables in hex, reading
register contents back over the phone. The moral of this story: while a
Real Programmer usually includes a keypunch and line printer in phone in
emergencies.
In some companies, text editing no longer consists of ten engineers
standing in line to use an 029 keypunch. In fact, the building I work in
doesn't contain a single keypunch. The Real Programmer in this situation
has to do his work with a "text editor" program. Most systems supply
several text editors to select from, and the Real Programmer must be
careful to pick one that reflects his personal style. Many people believe
that the best text editors in the world were written at Xerox Palo Alto
Research Center for use on their Alto and Dorado computers [3]. Unfortunately,
no Real Programmer would ever use a computer whose operating system is
called SmallTalk, and would certainly not talk to the computer with a
mouse.
Some of the concepts in these Xerox editors have been incorporated
into editors running on more reasonably named operating systems-- EMACS and
VI being two. The problem with these editors is that Real Programmers
consider "what you see is what you get" to be just as bad a concept in Text
Editors as it is in Women. No, the Real Programmer wants a "you asked for
it, you got it" text editor-- complicated, cryptic, powerful, unforgiving,
dangerous. TECO, to be precise.
It has been observed that a TECO command sequence more closely
resembles transmission line noise than readable text [4]. One of the more
entertaining games to play with TECO is to type your name in as a command
line and try to guess what it does. Just about any possible typing error
while talking with TECO will probably destroy your program, or even worse--
introduce subtle and mysterious bugs in a once working subroutine.
For this reason, Real Programmers are reluctant to actually edit a
program that is close to working. They find it much easier to just patch
the binary object code directly, using a wonderful program called SUPERZAP
(or its equivalent on non-IBM machines). This works so well that many
working programs on IBM systems bear no relation to the original Fortran
code. In many cases, the original source code is no longer available.
When it comes time to fix a program like this, no manager would even think
of sending anything less than a Real Programmer to do the job-- no Quiche
Eating structured programmer would even know where to start. This is
called "job security".
Some programming tools NOT used by Real Programmers:
- Fortran preprocessors like MORTRAN and RATFOR. The
Cuisinarts of programming-- great for making Quiche. See
comments above on structured programming.
- Source language debuggers. Real Programmers can read core
dumps.
- Compilers with array bounds checking. They stifle
creativity, destroy most of the interesting uses for
EQUIVALENCE, and make it impossible to modify the operating
system code with negative subscripts. Worst of all, bounds
checking is inefficient.
- Source code maintenance systems. A Real Programmer keeps
his code locked up in a card file, because it implies that
its owner cannot leave his important programs unguarded [5].
Where does the typical Real Programmer work? What kind of programs
are worthy of the efforts of so talented an individual? You can be sure
that no Real Programmer would be caught dead writing accounts-receivable
programs in COBOL, or sorting mailing lists for People magazine. A Real
Programmer wants tasks of earth-shaking importance (literally!).
- Real Programmers work for Los Alamos National Laboratory,
writing atomic bomb simulations to run on Cray I supercomputers.
- Real Programmers work for the National Security Agency,
decoding Russian transmissions.
- It was largely due to the efforts of thousands of Real
Programmers working for NASA that our boys got to the moon and
back before the Russkies.
- The computers in the Space Shuttle were programmed by Real
Programmers.
- Real Programmers are at work for Boeing designing the
operation systems for cruise missiles.
Some of the most awesome Real Programmers of all work at the
Jet Propulsion Laboratory in California. Many of them know the
entire operating system of the Pioneer and Voyager spacecraft by
heart. With a combination of large ground-based Fortran programs
and small spacecraft-based assembly language programs, they are
able to do incredible feats of navigation and improvisation--
hitting ten-kilometer wide windows at Saturn after six years in
space, repairing or bypassing damaged sensor platforms, radios,
and batteries. Allegedly, one Real Programmer managed to tuck a
pattern matching program into a few hundred bytes of unused
memory in a Voyager spacecraft that searched for, located, and
photographed a new moon of Jupiter.
The current plan for the Galileo spacecraft is to use a gravity assist
trajectory past Mars on the way to Jupiter. This trajectory passes within
80 +/- 3 kilometers of the surface of Mars. Nobody is going to trust a
Pascal program (or Pascal programmer) for navigation to these
tolerances.
As you can tell, many of the world's Real Programmers work for the
U.S. Government-- mainly the Defense Department. This is as it should be.
Recently, however, a black cloud has formed on the Real Programmer horizon.
It seems that some highly placed Quiche Eaters at the Defense Department
decided that all Defense programs should be written in some grand unified
language called "ADA" ((C), DoD). For a while, it seemed that ADA was
destined to become a language that went against all the precepts of Real
Programming-- a language with structure, a language with data types, strong
typing, and semicolons. In short, a language designed to cripple the
creativity of the typical Real Programmer. Fortunately, the language
adopted by DoD had enough interesting features to make it approachable--
it's incredibly complex, includes methods for messing with the operating
system and rearranging memory, and Edsger Dijkstra doesn't like it [6].
(Dijkstra, as I'm sure you know, was the author of "GOTOs Considered
Harmful"-- a landmark work in programming methodology,
applauded by Pascal Programmers and Quiche Eaters alike.)
Besides, the determined Real Programmer can write Fortran programs in any
language.
The Real Programmer might compromise his principles and work on
something slightly more trivial than the destruction of life as we know it.
Providing there's enough money in it. There are several Real Programmers
building video games at Atari, for example. (But not playing them-- a Real
Programmer knows how to beat the machine every time: no challenge in that.)
Everyone working at LucasFilm is a Real Programmer. (It would be crazy to
turn down the money of fifty million Star Trek fans.) The proportion of
Real Programmers in Computer Graphics is somewhat lower than the norm,
mostly because nobody has found a use for Computer Graphics yet. On the
other hand, all Computer Graphics is done in Fortran, so there are a fair
number of people doing Graphics in order to avoid having to write COBOL
programs.
Generally, the Real Programmer plays the same way he works-- with
computers. He is constantly amazed that his employer actually pays him to
do what he would be doing for fun anyway (although he is careful not to
express this opinion out loud). Occasionally, the Real Programmer does
step out of the office for a breath of fresh air and a beer or two. Some
tips on recognizing Real Programmers away from the computer room:
- At a party, the Real Programmers are the ones in the
corner talking about operating system security and how to get
around it.
- At a football game, the Real Programmer is the one
comparing the plays against his simulations printed on 11 by
14 fanfold paper.
- At the beach, the Real Programmer is the one drawing
flowcharts in the sand.
- At a funeral, the Real Programmer is the one saying "Poor
George. And he almost had the sort routine working before
the coronary."
- In a grocery store, the Real Programmer is the one who
insists on running the cans past the laser checkout scanner
himself, because he never could trust keypunch operators to
get it right the first time.
What sort of environment does the Real Programmer function
best in? This is an important question for the managers of Real
Programmers. Considering the amount of money it costs to keep
one on the staff, it's best to put him (or her) in an environment
where he can get his work done.
The typical Real Programmer lives in front of a computer
terminal. Surrounding this terminal are:
- Listings of all programs the Real Programmer has ever
worked on, piled in roughly chronological order on every flat surface
in the office.
- Some half-dozen or so partly filled cups of cold
coffee.
Occasionally, there will be cigarette butts floating in the
coffee. In some cases, the cups will contain Orange Crush.
- Unless he is very good, there will be copies of the OS JCL
manual and the Principles of Operation open to some particularly
interesting pages.
- Taped to the wall is a line-printer Snoopy calendar for the
year 1969.
- Strewn about the floor are several wrappers for peanut
butter filled cheese bars-- the type that are made pre-stale
at the bakery so they can't get any worse while waiting in
the vending machine.
- Hiding in the top left-hand drawer of the desk is a stash of
double-stuff Oreos for special occasions.
- Underneath the Oreos is a flow-charting template, left there
by the previous occupant of the office. (Real Programmers
write programs, not documentation. Leave that to the maintenence
people.)
The Real Programmer is capable of working 30, 40, even 50
hours at a stretch, under intense pressure. In fact, he prefers
it that way. Bad response time doesn't bother the Real
Programmer-- it gives him a chance to catch a little sleep
between compiles. If there is not enough schedule pressure on
the Real Programmer, he tends to make things more challenging by
working on some small but interesting part of the problem for the
first nine weeks, then finishing the rest in the last week, in
two or three 50-hour marathons. This not only impresses the hell
out of his manager, who was despairing of ever getting the project done on
time, but creates a convenient excuse for not doing
the documentation. In general:
- No Real Programmer works 9 to 5. (Unless it's the ones at
night.)
- Real Programmers don't wear neckties.
- Real Programmers don't wear high heeled shoes.
- Real Programmers arrive at work in time for lunch [9].
- A Real Programmer might or might not know his wife's name.
He does, however, know the entire ASCII (or EBCDIC) code
table.
- Real Programmers don't know how to cook. Grocery stores
aren't open at three in the morning. Real Programmers survive on
Twinkies and coffee.
What of the future? It is a matter of some concern to Real
Programmers that the latest generation of computer programmers
are not being brought up with the same outlook on life as their
elders. Many of them have never seen a computer with a front
panel. Hardly anyone graduating from school these days can do
hex arithmetic without a calculator. College graduates these
days are soft-- protected from the realities of programming by
source level debuggers, text editors that count parentheses, and
"user friendly" operating systems. Worst of all, some of these
alleged "computer scientists" manage to get degrees without ever
learning Fortran! Are we destined to become an industry of Unix
hackers and Pascal programmers?
From my experience, I can only report that the future is bright for
Real Programmers everywhere. Neither OS/370 nor Fortran show any signs of
dying out, despite all the efforts of Pascal programmers the world over.
Even more subtle tricks, like adding structured coding constructs to
Fortran, have failed. Oh sure, some computer vendors have come out with
Fortran 77 com- pilers, but every one of them has a way of converting
itself back into a Fortran 66 compiler at the drop of an option card-- to
compile DO loops like God meant them to be.
Even Unix might not be as bad on Real Programmers as it once was. The
latest release of Unix has the potential of an operating system worthy of
any Real Programmer-- two different and subtly incompatible user
interfaces, an arcane and complicated teletype driver, virtual memory. If
you ignore the fact that it's "structured", even 'C' programming can be
appreciated by the Real Programmer: after all, there's no type checking,
variable names are seven (ten? eight?) characters long, and the added bonus
of the Pointer data type is thrown in-- like having the best parts of
Fortran and assembly language in one place. (Not to mention some of the
more creative uses for #define.)
No, the future isn't all that bad. Why, in the past few years, the
popular press has even commented on the bright new crop of computer nerds
and hackers ([7] and [8]) leaving places like Stanford and MIT for the Real
World. From all evidence, the spirit of Real Programming lives on in these
young men and women. As long as there are ill-defined goals, bizarre bugs,
and unrealistic schedules, there will be Real Programmers willing to jump
in and Solve The Problem, saving the documentation for later. Long live
Fortran!
I would like to thank Jan E., Dave S., Rich G., and Rich E. for their
help in characterizing the Real Programmer, Heather B. for the
illustration, Kathy E. for putting up with it, and atd!avsdS:mark for the
initial inspiration.
References
- [1]
- Feirstein, B., "Real Men don't Eat Quiche", New
York, Pocket Books, 1982.
- [2]
- Wirth, N., "Algorithms + Data Structures =
Programs", Prentice Hall, 1976.
- [3]
- Ilson, R., "Recent Research in Text Processing",
IEEE Trans. Prof. Commun., Vol. PC-23, No. 4,
Dec. 4, 1980.
- [4]
- Finseth, C., "Theory and Practice of Text Editors
or: a Cookbook for an EMACS", B.S. Thesis,
MIT/LCS/TM-165, Massachusetts Institute of
Technology, May 1980.
- [5]
- Weinberg, G., "The Psychology of Computer
Programming", New York, Van Nostrand Reinhold,
1971, p. 110.
- [6]
- Dijkstra, E., "On the GREEN language submitted to
the DoD", Sigplan notices, Vol. 3 No. 10, Oct
1978.
- [7]
- Rose, Frank, "Joy of Hacking", Science 82, Vol. 3
No. 9, Nov 82, pp. 58-66.
- [8]
- "The Hacker Papers", Psychology Today, August 1980.
- [9]
- sdcarl!lin, "Real Programmers", UUCP-net, Thu Oct
21 16:55:16 1982
Dictionary
- ABEND:
-
The IBM term for ABortive END. It's what you do to bring the system
down when all else fails. Also, (jokingly) the command issued to
the system to enable the third-shift operators to leave early
(from the german Guten Abend, meaning good evening).
- Real Men Don't Eat Quiche:
-
It's a wonderful little booklet, describing, with a lot of humor,
how a Modern Real Man can live in a world of quiche eaters.
- Cuisinart:
-
State-of-the-art, and rather expensive, brand of food processor.
- Call-by-value-return:
-
This is how FORTRAN compilers usually pass parameters to subroutines.
It's not the same as call by reference (or by name), since you are
not passing the addresses (references to) each individual parameter,
but rather both the caller and the callee know where the parameter
block is and deal with it appropriately.
- Arithmetic-IF statements:
-
- Computed GOTO:
-
- Assigned GOTO:
-
`Interesting' FORTRAN constructs: An arithmetic if is a statement
like this:
IF (expression) label1,label2,label3
If expression evaluates to negative, zero, or positive, the execution
will continue at label1, label2 or label3, respectively. In
REAL FORTRAN, of course, expression is just an integer variable!
A computed GOTO is like the ON GOTO in BASIC (yuck!):
GOTO (label1,label2,...,labeln),N
when N is an index into the list of labels. If N<0 or N>n
the following statement is executed.
An assigned GOTO is a bit different. You can assigne a label to
an integer variable using the ASSIGN statement; you can say
ASSIGN 10 TO IFOO, and then use IFOO as a label (e.g., GOTO IFOO). The
GOTO IFOO (label1,label2,...,labeln) statement branches to that
label matched by IFOO. If none is matched, execution continues. It's
used when IFOO can have been set to a variety of labels, but
you only want to branch is it has been set to some particular values.
You can say it's a set membership operation! Now, how many
CS seniors know that, I wonder!
- CP/M:
-
Control Program for Microcomputers. A very antiquated (ca 1978?)
rudimentary operating system for 8080-based microcomuters. Would
have been picked up by IBM instead of MSDOS, (then called QDOS)
had the president of Digital Research not been out to lunch with
instructions not to be interrupted!
- IJK305I:
-
IBM messages are usually three letters (indicating the module
the error occured in), followed by a number, followed by a letter
indicating the severity of the error. I is Information. IJK is
a fictitious prefiex. The closest to that one is IKJ, which is
the MVS (then OS) nucleus, if my memory serves me right. (I actually
tried to look up this message when I was working for IBM!)
- Orange Crush:
-
Fluorescent-orange colored liquid, kind of like orange soda without
the carbonation. Gross.
- Peanut-butter-filled-cheese-bars:
-
Vending-machine type of junk food. Also available at supermarket
checkout counters. These are cheese-flavored (just flavored, no
real cheese) crackers filled with rancid peanut butter or mock-cheese
spread. Usually three one-square-inch sandwiches to a package.
- Double-stuffed Oreos:
-
A brand of cookies made by Nabisco. They are `sandwich' cookies, two
~2 inch, very dark, supposedly chocolate-flavor cookies, with a
vanilla-flavored stuffing. They are very common in the US.
- Twinkies:
-
YA example of junk food. These are small cakes filled with some
sort of custard. They are not too bad (taste-wise).
Source:
Ed Post, Datamation, July 1983, p. 263-265.
Back to Jörn's recreation page.
Jörn Wilms / wilms@astro.uni-tuebingen.de